Goofy05
GreenieMimi
- Joined
- Jul 7, 2005
I have been trying to figure out this measurement and pay issue. This is just a hunch. But here was my experiment.
9:15am EST Magic Kingdom Quest - played 104 times - received 32 tokens
1:45pm EST Magic Kingdom Quest - played 121 times - received 29 tokens
9:15am EST Epcot Resort Quest - played 96 times - received 10 tokens
1:45pm EST Epcot Resort Quest - played 109 times - received 14 tokens
Both are currently rated a 4/5.
I have received feedback in the room by people, that they have rated my quest low because I do not payout well. For some reason, I think a rating may impact how the pay occurs. In addition, like Cruise says, a slight alteration to the mission will impact it as well.
Just a thought. I think we should keep this in mind and rate all Dis'rs quests a 5. I will not be charging for the quest until I get to a good payout for the recipients, just think it is best that way since we both will make out in the long run. Charging too early will make people not want to do your mission.
I agree, but wanted to expand on this a little. Mostly for those who are just starting out, perhaps steal a few lines from our own Gracie Fairplay. When typing a description for your mission, remind the players that payouts are determined by the staff of smallworlds, not the creator of the mission. Also mention that the higher they rate missions, the more money they can make doing them again, every 24 hours. Maybe this will help eliminate the snotty comments I've been witnessing when players don't receive substantial payouts. Just some thoughts I had...